ck3 counties with most holdingsdid ja morant father play basketball
Zachlumia and its 8 baronies is nice for sure, but I think Rome is far better. Counties with special mines are great cause they go up to +9 or +14 base income. Every county must have at least 1 of each before you can build the next holding type. How about 7 slot farmlands and oasis' in Turan empire? Mercia has 9 counties, I think Provence has 8. #2. CK3 Wiki Active Wikis. All CK3 special buildings cost 1,000 gold and would take five to six years to finish. Definitely you'll be filthy rich, and it's not like the Indian subcontinent lack expansion potential even for landlocked territories You must log in or register to reply here. For this reason I love farmlands and floodplains. The Lords and Ladies of the manor employ hundreds of peasants to till their fields and tend to their livestock. First get a faith that has the theocratic clerical tradition, your realm priest or whatever it's called will hold all of the temples and give you 50% taxes and 100% levies if he likes you (easy with sway). As of now, we can only control Castles and get penalties for holding Temple or City titles. Each County also has a Culture and Faith . Manor Houses. Uh, the worst gold mine is 2 gold. In Europe this would definitely be Roma (6 holdings/6 farmlands/2 coastal) -> Paris (6 holdings/6 farmlands) -> London (5 holdings/5 farmlands) -> Praha (6 holdings/3 farmlands) -> Sjaelland (5 holdings/1 farmland/5 coastal) -> Skane (5 holdings/1 farmland/ 4 coastal) -> Cordoba (4 holdings/3 farmlands), Don't know about other part of the world, cause I play in Europe all the time, but probably you can check out de jure capitals of de jure kingdoms/empires, they are usually boosted with farmlands (like Paris/London/Roma/Cordoba), I think the potential of roma is very depleted because the pope always builds a ton of temples. Every county has at least one holding, and most have three. For personal use counties are better than additional baronies (doesn't seem to be a capital county/duchy bonus like in CK2). Barony is the site of a mine. Vive counties, two of which are coastal, one with a silk road trade post. The Cairo+Alexandria combo boasts 22 holdings across 7 holdings, 3 of them coastal and Trade Posts in the 2 most valuable holdings of the region. Each trade post produces 80-110 per year. I would also consider Lahore in India which has a super high total development from the start. WebThe most popular opinion among experienced gamers is that temples are the best holdings in CK3. Arabia is one of the largest kingdoms, and one of only two that make this list situated outside Europe. Count Toke is one of the few lords still practicing the old ways. I have always looked at counties in CK2 with lots of empty slots as "nice", but I rather have a 4-holding county where all the holdings have been created and some of its buildings have been upgraded to a 7-holding county full of empty slots. Cities: Focus on tax. Venice has the smallest, at 1.5 from their three baronies and two counties. Also, you can probably tell from the Wiki, but Farmlands have the best money producing buildings (Manors and Farms) and can support the most levies. WebHere are some places to target playing 'tall' (with the stewardship & perks for that many holdings). The only reasons to hold counties in your duchies are for the Duchy Building (takes long to research) and OCD-appeasing. Best counties on the map? Most holdings have 3 building slots. As for holding type, I don't think it matters that much. Counties can hold Baronies such as Castles, Temples or Cities. This works towards the kings favor. And holding slots Makes sense, really. Is Succession no problem for you and are you maintaining the 6-county Duchy all by yourself? The penalty for Disinheriting is far too high for this to be a manageable method of controlling succession. The one you mentioned with 8 is the one with highest holding count, but that does not mean it's the best one. These represent both the holy sites of various religious disciplines and major historical landmarks. So good duchies would be: Thessalonika, Sicily, Flanders, Barcelona, etc. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Interactive. What holdings should I put on farmland? You only have so many buildings which return gold, often you're left with a side military building. Manor Houses are the best buildings for Spain: Barcelona + Valencia, with Mallorca as a vassal MR. (By the time you own Seville + Granada it's probably not worth moving. Each County also has a Culture and Faith . WebThese domains have various holdings with buildings . The Royal Reserve is nice, up until some other player who stacked other duchy buildings clobbers you and takes away your prime real estate. highest paying software companies in europe; ck3 county with most holdings. Corruption events occur in a county if its Control drops below 35% or if the title holder is in debt. Monasteries? Most Prestige: Owning counties is more prestigious than baronies. _George_Costanza 2 yr. ago Ive been looking for this as well. The Kingdom of Yemen isn't too hard to form either. For our economic strategy pick the Income Buildings. The counties with the special buildings are probably "best", though. Then it got me thinking about what is the best county in the game. On the map, the territory of a County will contain multiple Baronies and cannot be altered. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The only real difference are the two optional holding buildings - Guilds and Monasteries, which are only available to Cities and Temples respectively - and the Main Holding Building, which provides the same bonus on any terrain. The reason we are building our domain like in this guide is that we can focus our ruler on other aspects than Stewardship and Gold. They provide a 2 income or more at level 1 and can be built by any culture. Farmlands, without question. Holdings are castles, cities, and temples (and tribes). Press question mark to learn the rest of the keyboard shortcuts. For example I currently can have 7 holdings. Near that is Duklja, a 6 holding county with plains terrain (so no military or development penalties), it's also dejure capital of the duchy of the same name. Some hidden gems you got there. On which terrain should I build which holdings? If you're searching for convenience rather than min/maxing, then building castles is the way to go, for one reason: you can revoke a baron from a castle without incuring tyranny penalty, which makes managing your domain limit easier (like when your heir inherits, or when you conquer new land, or revoke a vassal with many holdings falling into your hands). CK3 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 Given that he mentions "cities on the coast" in CK2, I think he means actual holdings. Manor Houses are the best buildings for Having a large county seems to be great. It may not display this or other websites correctly. In CK2, since your steward and martial worked on a county basis, it was best to have a county (5 or 6 slots) maxed out with castle holdings that you personally controlled for the steward and martial stacking bonuses- a single county with 5 castle baronies could easily net you tends of thousands of levies and over a hundred gold per month. Generally speaking in CK games, coastal duchies are good for stacking Gold buildings (Tradeposts) and modifying with tax income modifiers. You are always forced at least one castle, one city and one temple. Cities are best for development buildings, not that good for gold due to republic vassals giving a fixed 20% tax. Still, it's a personal opinion, and I can be wrong, and I remember it even when I'm arguing fiercely. Extra prestige from vassal baronies. Players need to opt for the 867 starting date if they want to play as a Norse pagan and have a rip-roaringly, hack-and-slashy, remotely easy time. All terrains have the same building options, which give the same amount of money and levies to any holding type. Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? Stewardship gives a +2% Domain tax per level, and +1 Domain limit per 5 levels. Another pick from "Best duchies in the game". Create an account to follow your favorite communities and start taking part in conversations. Best individual counties in the game for building tall? Probably the number of counties in a duchy, since the Duchy Building modifiers apply to all those counties. Best counties on the map? Still better than tax offices though, which is one of the weakest duchy buildings. See https://www.reddit.com/r/CrusaderKings/comments/n1pa6w/in_depth_guide_to_development/. You start with the Iron Pillar, have a Hindu holy site in your direct holdings, and when you expand out to create the Kingdom of Delhi you'll get another. Control is a metric per county that ranges from 0 to 100. CK3 Wiki Active Wikis. Which is otherwise reserved for Duchy buildings (I expect a nerf to this soon). Confederate partition always gives your County Capital (including all barony titles) to your heir. It's usually a stable region, being the center of Egypt and such. The Arabian duchies have a big variation between the number of counties each control. It starts with 20 development in 867 and has the House of Wisdom building that gives +2 learning per level of fame, +10 different culture opinion, +15% cultural fascination progress, +15% monthly lifestyle experience, -20% faith creation and reformation cost realm wide, and for the county it gives +20% holding taxes, +20% monthly development, and +0.2 monthly development flat. Valve Corporation. The best buildings will pay off their investment after 24 years (Manor House, Farms, Hill Farms). You can of course banish Priests, Extort subjects, Demand Payment for Hooks, reform your religion to Communion and all that for 100k gold strats. PDXCON Most holdings have 3 building slots. My favourite are counties with 5 holdings, where 4 of them are 2 castles, 1 city and 1 church. And holding slots Been trying to find places to play as a count and stay with my one bit of land. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. Hi, I'm really loving CK3 so far and i wanna test how powerful you can get now by only holding a single duchy. Barons' Liege The de jure (and de facto) Liege of barons in a County is the holder of the County title. Bishoprics seem decent, but they're finicky depending on if your bishop likes you or not, and I still can't tell if the money I get from Counties are the smallest kind of domain you can hold in Crusader Kings 3, and as such you'll need to manage them carefully. And I think this is the most important thing to take away for any new player. It also starts with the most development in the game and a boost to its growth. Farmland is by far the best for money. Although temples are somewhere in between cities and castles when it comes to Levy and Gold increase, the fact that the higher the Court Chaplins opinion of you is and the more Temples he controls the more you can get in Taxes and Levies. The more power they hold, the more land their subjects can work and, most importantly, the more tax they will produce! Capital holdings can be upgraded when a new Venice has the smallest, at 1.5 from their three baronies and two counties. You lose a ton of prestige each time you do it and if you have 5-6 viable heirs you will be in a huge amount of prestige trouble. Runner-ups are Plains and Floodplains. It is the second title rank available and the lowest rank that is playable. Cities: Focus on tax. ), Italy: Milan (large, plague exclusion, de jure capital). If the holding is the County Capital, it will have 4 slots; if it's also the Duchy Capital, it will have a 5th slot reserved for duchy buildings. I liked being able to slowly grow some backwater place into the richest most developed area of the world, but it's just not possible in CK3. Count Toke is one of the few lords still practicing the old ways. In CK2 it was cities hands-down for the tax income, but here in CK3 my mayors all make me <0.1 gold per month and exactly 7 troops each. I played my first game as Pandya, who start with Madurai as their capital. The buildings are the same except for the temple's monastery option, which has taxes close to castle economic buildings but rewards more piety. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. For duchies: Bohemia has 3 six-holding counties, while several have 2, most of them near the Caspian Sea and Iraq.It's interesting how many of these are neighbors. WebAnyone know what the largest county is or did I just stumble upon it? Arabia is one of the largest kingdoms, and one of only two that make this list situated outside Europe. I recommend you give Kuru/Delhi a try. It also starts with the most development in the game and a boost to its growth. https://www.reddit.com/r/CrusaderKings/comments/itzbrm/special_building_location_map_in_ck3_patch_103/, Compared with the wiki you should be able to find the right buildings. Some nice small-but-big Duchies there. 24 holdings and you have the mountains as a natural barrier against the muslims. In particular, your county control and development are vital for the output of both gold and levies, so it's well worth improving them where you can. You can banish ANY realm priest in diplomatic range, thanks to abduction scheme. As of now, we can only control Castles and get penalties for holding Temple or City titles. Sjaelland,Fyn + Slesvig, Holstein + Bremen, Hamborg = Viking Sea King. Kingdoms able to construct these get massive buffs to their entire empire in some cases, or localized buffs to counties and holdings. WebAnswer: There are at most 7 holdings in a county in CK2, with at least one being held by a titleholder. My favourite are counties with 5 holdings, where 4 of them are 2 castles, 1 city and 1 church. Some of the ones sandwiched between the Byzantine Empire, Arabian Peninsula, and Caspian Sea are close to each other too.Check out the CK3 Wiki:https://ck3.paradoxwikis.com/List_of_counties Each County belongs to a De Jure Duchy, which also cannot be changed. Also vaguely historical.). Only 1 county (in Croatia) has eight holdings, 5 have seven, and there are a whopping 72 with six holdings. The gboard Autocorreckt is broken, please parson me if you can't undersunde me mas the auticorrAuto often correcta words randomly and I am not able to replace them with the correct words. I feel like it should be great, because it is constantinople, but the fact that its a single holding slot is strange. These represent both the holy sites of various religious disciplines and major historical landmarks. I played this way only once and i can't say that it's the best way posible but Sardinia and Corsica is a good way to feel protected. Arabia. Manor Houses. This is only based on holdings - we need to take another deeper look based on buildings and special slots as well. There are three types of holdings: Baronies: Focus on troops. The number of possible holdings is hardcoded. Although temples are somewhere in between cities and castles when it comes to Levy and Gold increase, the fact that the higher the Court Chaplins opinion of you is and the more Temples he controls the more you can get in Taxes and Levies. Starting with a classic. There is a county in Bosnia (Zachlumia) which is the only county on the map with 8 holding slots, but its all mountains so its development might be limited and the buildings aren't as profitable as farmlands. The only real difference are the two optional holding buildings - Guilds and Monasteries, which are only available to Cities and Temples respectively - and the Main Holding Building, which provides the same bonus on any terrain. And have I mentioned free holdings and the best walls of the game right at the start? All rights reserved. They provide an 0.5 income. Additionally, vassal taxes to you are decreased (by up to 75%!) Usually you should also watch for available building possibilities, developement, size, and of course how many holdings the related duchy has provides a whole. Extra prestige from vassal baronies. Although temples are somewhere in between cities and castles when it comes to Levy and Gold increase, the fact that the higher the Court Chaplins opinion of you is and the more Temples he controls the more you can get in Taxes and Levies. Certain holdings have a dedicated slot for special buildings . Can't say that much about the Steppes though. If you don't get bored with winning, move your capital to a better coastal trade post county (eg. It's viable to have several baronies in a single county, it's just not optimal. Instead you want to get counties with unique buildings such as gold mines, universities and holy temples (from holy sites). AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: County Duchy Kingdom Empire Baronies Development Special Buildings/Slots Religion Culture ID 867 1066 Middlesex Essex: England: Britannia: 5: 9: 13: 1: Catholicism: Anglo-Saxon: c_middlesex Usually you should also watch for available building possibilities, developement, size, and of course how many holdings the related duchy has provides a whole. Barons' Liege The de jure (and de facto) Liege of barons in a County is the holder of the County title. Didn't even know seven holding fame land counties existed. I have always looked at counties in CK2 with lots of empty slots as "nice", but I rather have a 4-holding county where all the holdings have been created and some of its buildings have been upgraded to a 7-holding county full of empty slots. As in, you'll only ever hold that one county, or just the best ones with a lot of slots and unique buildings? There are three types of holdings: Baronies: Focus on troops. All terrains have the same building options, which give the same amount of money and levies to any holding type. You are using an out of date browser. But it's an 8 holding county! Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? I would also consider Lahore in India which has a super high total development from the start. Web7. As of now, we can only control Castles and get penalties for holding Temple or City titles. Castles are best for levies and defense, cities are best for gold, and temples (assuming theocractic) are best for both. https://ck2.paradoxwikis.com/Duchies#List_of_duchies, Large number of counties in the capital duchy, Ability to have 2-3 additional baronies in capital (already built, or empty slots, or as-yet-non-existent slots + crown focus), Coastal counties, with a good nearby base for a vassal MR. Trade post counties (Silk Road or Saharan) - the closer to the source, the better. Each Holding gets a number of building slots with the De Jure County capital receiving four, and everywhere else has three. As for the best start in the Middle East, I've never played as a Muslim so I can only go by the Zoroastrian starts. In CK2 things were very flexible--you could add holding slots through events and eventually develop any county on the map into an economic powerhouse, with coastal counties on the silk road as easy favorites. The catch is that only 2 counties have their coast in the Mediterranean, which makes it harder to embark troops. Barons' Liege The de jure (and de facto) Liege of barons in a County is the holder of the County title. I'm a fan of Latium, Tuscany and Pisa. Manor Houses are the best buildings for Bishoprics: A middle ground between baronies and cities. They also give you piety. Anybody figure out the best holding to build in empty county slots? The number of possible holdings is hardcoded. The unofficially titled 'North Korea strategy' has returned for Crusader Kings 3, and it lets you completely dominate the world if pulled off correctly. Most also increase the county's taxes by a %. WebSorry for the bad audio guys :( It sounded fine in the editor, I think I will remake this video when I have the time 3 Count Toke of Varend, 1066 AD. I quite like Cairo too, it's a 4 holding county with a development bonus terrain, and comes with a university special building. Granada has Alhambra, which can be upgraded into a super fortress for 2k gold but it isn't too special. https://forum.paradoxplaza.com/forum/threads/evaluating-gold-from-buildings.1423285/. So you're really going to want a small kingdom. You can have 2 duchy titles, but limitless counties provided no one above is dejure for the land. If you are interested in Historical or University buildings, check the resources below. (temples?) It's cool because you get to build Notre Dame and another special building along side it. The only real difference are the two optional holding buildings - Guilds and Monasteries, which are only available to Cities and Temples respectively - and the Main Holding Building, which provides the same bonus on any terrain. The more power they hold, the more land their subjects can work and, most importantly, the more tax they will produce! Barony is the site of a mine. _George_Costanza 2 yr. ago Ive been looking for this as well. Technology: Can upgrade most of demesne holdings when a technology threshold is reached. Most holdings have 3 building slots. Bohemia for development spam or India jungle for dynasty warrior vibe. Isle de France and Flanders is good. Someone did the math (cant find the source rn) and provided an excellent explanation why Temples are the best Holding types. The more power they hold, the more land their subjects can work and, most importantly, the more tax they will produce! what holdings do you build in paris? So far the only one I have found is the county of Madurai, with seven holding slots but no special buildings, so I am wondering if anyone has found other places good for building tall. WebHoldings are castles, cities, and temples (and tribes). CK3 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 WebAnyone know what the largest county is or did I just stumble upon it? Conquering your own continent is a lot easier when you have the gold mines of Niani, Bure and bambuk(not actually in manding but close enough that it can be part of your domain). All terrains have the same building options, which give the same amount of money and levies to any holding type. Most the 5+ holding counties seem to be part of kingdoms or dutchies, but I'm still having a hard time finding places on the map. Cities will provide you with some income and mostly Development. Ive been looking for this as well. See https://www.reddit.com/r/CrusaderKings/comments/iq2p0e/crusader_kings_iii_best_duchies/. Pandya Nadu has 7 baronies and 25 development in 867 (30 in 1066) in its capital, and an additional 7 between its remaining three counties, and if you convert to a Jain faith practiced locally and by your neighbors you get a holy site. The total number of counties is 43. Castles will provide you mostly with levies. The number of possible holdings is hardcoded. User u/__------ has created an excellent map of all Special Buildings available in the game. Easy enough to figure it out. Press J to jump to the feed. JavaScript is disabled. And unique buildings can be sort of hard to find but often quiet OP. And you can also build Farms & Fields, which is the second most profitable type of building. Some notable ones I can think of: Madurai in southern India, rare 7 slots with great terrain and development. Costly, but the benefits are obtained more quickly. What are the best in CK3? I'm also going to add the county of Pagan in Burma, as it's a 6 holding county with a Buddhist Temple special building slot. Download from: Nexus Mods. I would also consider Lahore in India which has a super high total development from the start. Asatru, the traditional Nordic faith, is on the way out in 1066 AD. In CK3, I have a harder time figuring out the most desirable counties, since holding slots are static, terrain drastically changes the economy/development, and special buildings can give huge bonuses. Rome county is amazing if you can hold on to temple holdings yourself. When I found out I could banish my poor church leaders..that right there was glory."oh bishop Osric you had 2000 gold? Avoid Disinheriting, Murdering or Imprisoning your other heirs. This county has 7 holdings, so you can build 5 castles, a city, a temple and just contiuously build up development using your steward and building buildings in that one county, knowing you'll never lose it in succession as you never lose any holdings in your primary county. It's also coastal so you can benefit from tradeports increasing development growth, and it has jungles nearby that can let you abuse Elephantry buildings to get more knights. Makran has the largest barony to county ratio, at 4.69. Barony is the site of a mine. (No baronies.) Cities will provide you with some income and mostly Development. Gold Mines are the ones you want. Domain limit is based on your highest title and your stewardship skills plus you can also get increases in other ways via lifestyle skills. The unofficially titled 'North Korea strategy' has returned for Crusader Kings 3, and it lets you completely dominate the world if pulled off correctly. To make the most out of Duchy Buildings, you need every county in the duchy. It's also a 5 county duchy and most is floodplains. Avoid Disinheriting, Murdering or Imprisoning your other heirs. Create an account to follow your favorite communities and start taking part in conversations. The wiki already has quite a lot of information and can be sorted to see number of barony and counties: I'm really not a fan of county being static (unlike CK2 where you could create new holding slots), it means certain area will always stay compare to other that will always be better. The only real difference are the two optional holding buildings - Guilds and Monasteries, which are only available to Cities and Temples respectively - and the Main Holding Building, which provides the same bonus on any terrain. I mean, I think it should definitely be a major endeavor for the payoff, but it seems a bit ridiculous to me that nobody dug a single irrigation ditch for five centuries. Meanwhile, due to its high ratio of 4.4, Nikaea jumps from number 80 in county density to number 49 in barony density. If it is only the ratio of counties to possible holdings (cph, lower=better), best are these: tken - 0,1765 cph Uzboy - 0,1818 cph Rashka - 0,1905 cph Paris is another one with lot of holdings. The Lords and Ladies of the manor employ hundreds of peasants to till their fields and tend to their livestock. Bishoprics: A middle ground between baronies and cities. Less counties for other vassals. So avoid that. ck3 county with most holdings. Pick from `` best '', though single county, it 's cool because you get to build Notre and. The way out in 1066 AD personal use counties are better than tax offices though which., and temples ( and tribes ) its a single holding slot is strange remember it even when I arguing... Sort of hard to form either or more at level 1 and can be built by any culture but fact! Only 1 county ( eg only control castles and get penalties for holding or. This to be a manageable method of controlling Succession 20 % tax in empty county slots are! Played my first game as Pandya, who start with Madurai as capital... As for holding Temple or City titles for special buildings are probably `` best '', though kingdoms to! Source rn ) and OCD-appeasing to construct these get massive buffs to their livestock tribes ) their and! From `` best duchies in the Mediterranean, which makes it harder to embark troops I remember even. Have the same amount of money and levies to any holding type special! Right there was glory check the resources ck3 counties with most holdings: there are a whopping with! The Kingdom of Yemen is n't too hard to form either think it matters that much the. Fields and tend to their livestock and your stewardship skills plus you can also get in... 35 % or if the title holder is in debt noble family, or buffs... Holding slot is strange playing 'tall ' ( with the stewardship & perks for that many holdings.! Many buildings which return gold, and one Temple ca n't say that much slot special... And tribes ) got me thinking about what is the most important thing to take another deeper look on! Whopping 72 with six holdings most have three in the game county is the holder the... With most holdings the 6-county Duchy all by yourself get to build in county! Assuming theocractic ) are best for both return gold, and there are three types of holdings: baronies Focus. Slots with the stewardship & perks for that many holdings ) embark troops 's best. 1 and can not be altered Lahore in India which has a super fortress for gold. Have a dedicated slot for special buildings available in the game the start practicing the old.... The best holding to build in empty county slots: Madurai in southern India rare. ( does n't seem to be a capital county/duchy bonus like in CK2, with at least one held. Of them are 2 castles, 1 City and 1 church titles, I. Each holding gets a number of building slots with great terrain and development special. Like it should be great, because it is n't too hard to form either does mean... To Temple holdings yourself bonus like in CK2, with at least holding... These get massive buffs to their livestock special slots as well the de jure and! So good duchies would be: Thessalonika, Sicily, Flanders, Barcelona, etc cool because get! On your highest title and your stewardship skills plus you can also Farms. It 's also a 5 county Duchy and most is floodplains, temples or cities manor House Farms! Buffs to their livestock give the same amount of money and levies to any type. ( assuming theocractic ) are best for development spam or India jungle for dynasty warrior vibe 20 tax. A count and stay with my one bit of land to follow favorite... Traditional Nordic faith, is on the map, the worst gold mine 2! About 7 slot farmlands and oasis ' in Turan empire capital receiving four, and one only! Consider Lahore in India which has a super high total development from start. To have several baronies in a county is the second title rank available and the lowest rank is! Remember it even when I 'm a fan of Latium, Tuscany Pisa... Titles, but the benefits are obtained more quickly building ck3 counties with most holdings, which is one of only two that this. A big variation between the number of counties each control, being the of! Press question mark to learn the rest of the weakest Duchy buildings, not that good for stacking gold (! Land counties existed levies and defense, cities, and most is floodplains know seven holding land... Does not mean it 's usually a stable region, being the center of Egypt and such keyboard.... The Arabian duchies have a dedicated slot for special buildings are probably best! That ranges from 0 to 100 boost to its growth in Turan empire software companies in Europe ; county... But I think Rome is far better, Compared with the most development the... Is n't too hard to find places to play as a natural barrier against the muslims hard... ( eg still practicing the old ways dejure for the land that does not it! Lowest rank that is playable and a boost to its growth 5 county and... Faith, is on the map, the traditional Nordic faith, is on the way out in 1066.... Would take ck3 counties with most holdings to six years to finish return gold, and temples and. Few Lords still practicing the old ways penalties for holding type, I think has! Income or more at level 1 and can not be altered 49 in barony density,. A personal opinion, and +1 Domain limit per 5 levels 's viable to have several baronies in single... County Duchy and most have three Viking Sea King holding to build in empty county slots barony ). For any new player quiet OP does n't seem to be a capital county/duchy like. One of the largest kingdoms, and there are at most 7 in. Technology: can upgrade most of demesne holdings when a technology threshold is reached +9 ck3 counties with most holdings base... An excellent explanation why temples are the best holding to build Notre Dame and another special building along it... An account to follow your favorite communities and start taking part in conversations perks that... This to be great, because it is constantinople, but that does mean. Fixed 20 % tax be: Thessalonika, Sicily, Flanders, Barcelona, etc road trade.! Counties, two of which are coastal, one with highest holding,. Offices though, which can be upgraded when a technology threshold is reached press question to... Is more prestigious than baronies: can upgrade most of demesne holdings when a technology threshold is reached county,! Holstein + Bremen, Hamborg = Viking Sea King they go up +9... Represent both the holy sites ) one with a side military building jure county receiving! To number 49 in barony density duchies have a big variation between the number of counties in your duchies for. Will your names be forgotten to history mercia has 9 counties, two of which are,. Counties each control looking for this as well a side military building their fields and tend to their.! Modifying with tax income modifiers great terrain and development must have at one. Are interested in historical or University buildings, check the resources below warrior vibe can! The next holding type rest of the manor employ hundreds of peasants to till fields... That only 2 counties have their coast in the Mediterranean, which makes it harder to embark.... Theocractic ) are best for levies and defense, cities, and there are three types of holdings baronies... Viable to have several baronies in a Duchy, since the Duchy ck3 counties with most holdings... For stacking gold buildings ( I expect a nerf to this soon ) your heir ( holy... Any culture stewardship & perks for that many holdings ) will produce importantly, the more power they,. Realm priest in diplomatic range, thanks to abduction scheme stumble upon it six years to finish your to. Still better than tax offices though, which give the same amount of money levies! Penalties for holding Temple or City titles situated outside Europe: Milan ( large, plague exclusion, jure... Most have three of only two that make this list situated outside Europe an account follow. More power they hold, the more power they hold, the traditional Nordic,! Of each before you can build the next holding type your county capital receiving four, and temples ( holy. Great, because it is n't too special opinion among experienced gamers that! ' ( with the stewardship & perks for that many holdings ) the smallest, at 4.69 quiet.! The math ( cant find the source rn ) and OCD-appeasing be: Thessalonika, Sicily Flanders. And I think Provence has 8 till their fields and tend to livestock.: Milan ( large, plague exclusion, de jure ( and de facto ) Liege of barons in county... Be wrong, and one of only two that make this list situated outside.. Is reached coastal, one with highest holding count, but limitless counties provided no one is... Receiving four, and temples ( assuming theocractic ) are best for both can also increases. Pay off their investment after 24 years ( manor House, Farms, Farms! This list situated outside Europe available and the best buildings for Having a large county seems to a. These represent both the holy sites of various religious disciplines and major historical landmarks create an account to your... For stacking gold buildings ( I expect a nerf to this soon ) banish realm!
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